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authorHalil İbrahim Kalkan <hi_kalkan@yahoo.com>2013-04-08 21:44:58 +0300
committerHalil İbrahim Kalkan <hi_kalkan@yahoo.com>2013-04-08 21:44:58 +0300
commit79953cb56cda204f190ffcd9995b27ebea25e62d (patch)
treede939755c2e32eaa5fa3e41e21114e1c727ed0a4 /samples/SimpleMessaging/SynchronizedClient
parent934c543eb6b0bd7173038e45a7dac0241d091da4 (diff)
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Diffstat (limited to 'samples/SimpleMessaging/SynchronizedClient')
-rw-r--r--samples/SimpleMessaging/SynchronizedClient/Program.cs46
-rw-r--r--samples/SimpleMessaging/SynchronizedClient/Properties/AssemblyInfo.cs36
-rw-r--r--samples/SimpleMessaging/SynchronizedClient/SynchronizedClient.csproj60
3 files changed, 142 insertions, 0 deletions
diff --git a/samples/SimpleMessaging/SynchronizedClient/Program.cs b/samples/SimpleMessaging/SynchronizedClient/Program.cs
new file mode 100644
index 0000000..aa7e3d2
--- /dev/null
+++ b/samples/SimpleMessaging/SynchronizedClient/Program.cs
@@ -0,0 +1,46 @@
+using System;
+using Hik.Communication.Scs.Client;
+using Hik.Communication.Scs.Communication.EndPoints.Tcp;
+using Hik.Communication.Scs.Communication.Messages;
+using Hik.Communication.Scs.Communication.Messengers;
+
+/* This program is build to demonstrate a client application that connects to a server
+ * and sends/receives messages in using SynchronizedMessenger.
+ */
+
+namespace SynchronizedClient
+{
+ class Program
+ {
+ static void Main()
+ {
+ Console.WriteLine("Press enter to connect to the server...");
+ Console.ReadLine(); //Wait user to press enter
+
+ //Create a client object to connect a server on 127.0.0.1 (local) IP and listens 10085 TCP port
+ using (var client = ScsClientFactory.CreateClient(new ScsTcpEndPoint("127.0.0.1", 10085)))
+ {
+ //Create a SynchronizedMessenger that uses the client as internal messenger.
+ using (var synchronizedMessenger = new SynchronizedMessenger<IScsClient>(client))
+ {
+ synchronizedMessenger.Start(); //Start synchronized messenger messenger
+ client.Connect(); //Connect to the server
+
+ Console.Write("Write some message to be sent to server: ");
+ var messageText = Console.ReadLine(); //Get a message from user
+
+ //Send a message to the server
+ synchronizedMessenger.SendMessage(new ScsTextMessage(messageText));
+
+ //Receive a message from the server
+ var receivedMessage = synchronizedMessenger.ReceiveMessage<ScsTextMessage>();
+
+ Console.WriteLine("Response to message: " + (receivedMessage.Text));
+
+ Console.WriteLine("Press enter to disconnect from server...");
+ Console.ReadLine(); //Wait user to press enter
+ }
+ }
+ }
+ }
+}
diff --git a/samples/SimpleMessaging/SynchronizedClient/Properties/AssemblyInfo.cs b/samples/SimpleMessaging/SynchronizedClient/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..6731277
--- /dev/null
+++ b/samples/SimpleMessaging/SynchronizedClient/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("SynchronizedClient")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("Microsoft")]
+[assembly: AssemblyProduct("SynchronizedClient")]
+[assembly: AssemblyCopyright("Copyright © Microsoft 2011")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("c705458e-5ba3-49fb-93e8-a3a813fb15b7")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/samples/SimpleMessaging/SynchronizedClient/SynchronizedClient.csproj b/samples/SimpleMessaging/SynchronizedClient/SynchronizedClient.csproj
new file mode 100644
index 0000000..ae29c57
--- /dev/null
+++ b/samples/SimpleMessaging/SynchronizedClient/SynchronizedClient.csproj
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
+ <ProductVersion>8.0.30703</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{256CA4BD-6131-4BD6-8EDB-BA9C2C706DA4}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>SynchronizedClient</RootNamespace>
+ <AssemblyName>SynchronizedClient</AssemblyName>
+ <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
+ <TargetFrameworkProfile>Client</TargetFrameworkProfile>
+ <FileAlignment>512</FileAlignment>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
+ <PlatformTarget>x86</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
+ <PlatformTarget>x86</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="Scs">
+ <HintPath>..\..\..\Scs-Binaries\Scs.dll</HintPath>
+ </Reference>
+ <Reference Include="System" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Data.DataSetExtensions" />
+ <Reference Include="Microsoft.CSharp" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Xml" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Program.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+</Project> \ No newline at end of file