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authorHalil İbrahim Kalkan <hi_kalkan@yahoo.com>2013-04-08 21:44:58 +0300
committerHalil İbrahim Kalkan <hi_kalkan@yahoo.com>2013-04-08 21:44:58 +0300
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diff --git a/samples/SimpleMessaging/ClientApp/Program.cs b/samples/SimpleMessaging/ClientApp/Program.cs
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+using System;
+using Hik.Communication.Scs.Client;
+using Hik.Communication.Scs.Communication.EndPoints.Tcp;
+using Hik.Communication.Scs.Communication.Messages;
+
+/* This program is build to demonstrate a client application that connects to a server
+ * and sends/receives messages in basic way of SCS framework.
+ */
+
+namespace ClientApp
+{
+ class Program
+ {
+ static void Main()
+ {
+ //Create a client object to connect a server on 127.0.0.1 (local) IP and listens 10085 TCP port
+ var client = ScsClientFactory.CreateClient(new ScsTcpEndPoint("127.0.0.1", 10085));
+
+ //Register to MessageReceived event to receive messages from server.
+ client.MessageReceived += Client_MessageReceived;
+
+ Console.WriteLine("Press enter to connect to the server...");
+ Console.ReadLine(); //Wait user to press enter
+
+ client.Connect(); //Connect to the server
+
+ Console.Write("Write some message to be sent to server: ");
+ var messageText = Console.ReadLine(); //Get a message from user
+
+ //Send message to the server
+ client.SendMessage(new ScsTextMessage(messageText));
+
+ Console.WriteLine("Press enter to disconnect from server...");
+ Console.ReadLine(); //Wait user to press enter
+
+ client.Disconnect(); //Close connection to server
+ }
+
+ static void Client_MessageReceived(object sender, MessageEventArgs e)
+ {
+ //Client only accepts text messages
+ var message = e.Message as ScsTextMessage;
+ if (message == null)
+ {
+ return;
+ }
+
+ Console.WriteLine("Server sent a message: " + message.Text);
+ }
+ }
+} \ No newline at end of file