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using System.IO;
using System.Media;
using System.Reflection;
using System.Runtime.Serialization.Formatters.Binary;
namespace Hik.Samples.Scs.IrcChat.Client
{
/// <summary>
/// This class includes come helper methods that are using in chat client.
/// </summary>
public static class ClientHelper
{
/// <summary>
/// Gets the directory of executing assembly.
/// </summary>
/// <returns>Current directory</returns>
public static string GetCurrentDirectory()
{
return (new FileInfo(Assembly.GetExecutingAssembly().Location)).Directory.FullName;
}
/// <summary>
/// Gets the size of a file as bytes
/// </summary>
/// <param name="filePath">Path of file</param>
/// <returns>Size of file</returns>
public static long GetFileSize(string filePath)
{
using (var file = File.Open(filePath, FileMode.Open))
{
var lengthOfFile = file.Length;
file.Close();
return lengthOfFile;
}
}
/// <summary>
/// Serializes an object and writes it to a file.
/// Uses .NET binary serialization.
/// </summary>
/// <param name="obj">object to be serialized</param>
/// <param name="filePath">Path of file to serialize</param>
/// <returns>bytes of object</returns>
public static void SerializeObjectToFile(object obj, string filePath)
{
using (var file = new FileStream(filePath, FileMode.Create))
{
new BinaryFormatter().Serialize(file, obj);
file.Flush();
}
}
/// <summary>
/// Deserializes an object from a file.
/// Uses .NET binary deserialization.
/// </summary>
/// <param name="filePath">Path of file to deserialize</param>
/// <returns>deserialized object</returns>
public static object DeserializeObjectFromFile(string filePath)
{
using (var file = new FileStream(filePath, FileMode.Open, FileAccess.Read))
{
return new BinaryFormatter().Deserialize(file);
}
}
/// <summary>
/// Plays incoming message sound (if sound is on).
/// </summary>
public static void PlayIncomingMessageSound()
{
if (!UserPreferences.Current.IsSoundOn)
{
return;
}
try
{
var filePath = Path.Combine(GetCurrentDirectory(), @"Sounds\incoming_message.wav");
if (!File.Exists(filePath))
{
return;
}
new SoundPlayer(filePath).Play();
}
catch
{
}
}
}
}
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