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// Copyright © Microsoft Corporation.
// This source file is subject to the Microsoft Permissive License.
// See http://www.microsoft.com/resources/sharedsource/licensingbasics/sharedsourcelicenses.mspx.
// All other rights reserved.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Compiler;
using Microsoft.Ddue.Tools.Reflection;
namespace Microsoft.Ddue.Tools {
public class MemberDictionary : ICollection < Member > {
private Dictionary < string, List < Member > > index = new Dictionary < string, List < Member > >();
private TypeNode type;
// construct the dictionary
public MemberDictionary(TypeNode type, ApiFilter filter) {
this.type = type;
bool isSealed = type.IsSealed;
// add all member of the type that the filter allows
MemberList members = type.Members;
for (int i = 0; i < members.Count; i++) {
Member member = members[i];
// don't add nested types
if (member is TypeNode) continue;
// if our type is sealed, don't add protected members (is this check even necessary?)
// if (isSealed && (member.IsFamily || member.IsFamilyAndAssembly)) continue;
// don't add members that the filter rejects
if (!filter.IsExposedMember(member)) continue;
// okay, add the member
AddMember(member);
}
// for enumerations, don't list inherited members
if (type is EnumNode) return;
// for interfaces, list members of inherited interfaces
if (type is Interface) {
InterfaceList contracts = type.Interfaces;
for (int i = 0; i < contracts.Count; i++) {
Interface contract = contracts[i];
// members of hidden interfaces don't count
if (!filter.IsExposedType(contract)) continue;
// otherwise, add inherited interface members
MemberList contractMembers = contract.Members;
for (int j = 0; j < contractMembers.Count; j++) {
Member contractMember = contractMembers[j];
// check for exposure; this is necessary to remove accessor methods
if (!filter.IsExposedMember(contractMember)) continue;
AddMember(contractMember);
}
}
return;
}
// don't list inherited memers for static classes
if (type.IsAbstract && type.IsSealed) return;
// now interate up through the type hierarchy
for (TypeNode parentType = type.BaseType; parentType != null; parentType = parentType.BaseType) {
// iterate through the members of each type
MemberList parentMembers = parentType.Members;
for (int i = 0; i < parentMembers.Count; i++) {
Member parentMember = parentMembers[i];
// don't add constructors
if ((parentMember.NodeType == NodeType.InstanceInitializer) || (parentMember.NodeType == NodeType.StaticInitializer)) continue;
// don't add inherited static members
if (parentMember.IsStatic) continue;
// don't add nested types
if (parentMember is TypeNode) continue;
// if our type is sealed, don't add protected members
// if (isSealed && (parentMember.IsFamily || parentMember.IsFamilyAndAssembly)) continue;
// don't add members that the filter rejects
if (!filter.IsExposedMember(parentMember)) continue;
// don't add members we have overridden
if (this.Contains(parentMember)) continue;
// otherwise, add the member
AddMember(parentMember);
}
}
}
public List < Member > AllMembers {
get {
List < Member > list = new List < Member >();
foreach (List < Member > entries in index.Values) {
list.AddRange(entries);
}
return (list);
}
}
public int Count {
get {
int count = 0;
foreach (List < Member > entries in index.Values) {
count += entries.Count;
}
return (count);
}
}
public IList < string > MemberNames {
get {
return (new List < string >(index.Keys));
}
}
// access the data
public TypeNode Type {
get {
return (type);
}
}
bool ICollection < Member >.IsReadOnly {
get {
return (true);
}
}
public List < Member > this[string name] {
get {
List < Member > members;
index.TryGetValue(name, out members);
return (members);
}
}
public void Clear() {
throw new InvalidOperationException();
}
public bool Contains(Member member) {
// get candidate members with the same name
List < Member > candidates;
bool found = index.TryGetValue(member.Name.Name, out candidates);
// if no candidates were found, we don't have the member
if (!found) return (false);
// iterate over the candidates, looking for one of the same type with the same parameters
ParameterList parameters = GetParameters(member);
foreach (Member candidate in candidates) {
// candidates must be of the same type
if (candidate.NodeType != member.NodeType) continue;
// get candidate parameters
ParameterList candidateParameters = GetParameters(candidate);
// number of parameters must match
if (parameters.Count != candidateParameters.Count) continue;
// each parameter type must match
bool parameterMismatch = false;
for (int i = 0; i < parameters.Count; i++) {
if (parameters[i].Type != candidateParameters[i].Type) parameterMismatch = true;
}
// if the parameters match, we have the member
if (!parameterMismatch) return (true);
}
// no candidates matched
return (false);
}
// methods to complete ICollection<Member>
public void CopyTo(Member[] array, int index) {
throw new NotImplementedException();
}
void ICollection < Member >.Add(Member member) {
throw new InvalidOperationException();
}
IEnumerator < Member > IEnumerable < Member >.GetEnumerator() {
return (GetEnumerator());
}
IEnumerator IEnumerable.GetEnumerator() {
return (GetEnumerator());
}
public bool Remove(Member member) {
throw new InvalidOperationException();
}
private static ParameterList GetParameters(Member member) {
// if the member is a method, get it's parameter list
Method method = member as Method;
if (method != null) {
return (method.Parameters);
}
// if the member is a property, get it's parameter list
Property property = member as Property;
if (property != null) {
return (property.Parameters);
}
// member is neither a method nor a property
return (new ParameterList());
//return(null);
}
private void AddMember(Member member) {
// get the member name
string name = member.Name.Name;
// look up the member list for that name
List < Member > members;
if (!index.TryGetValue(name, out members)) {
// if there isn't one already, make one
members = new List < Member >();
index.Add(name, members);
}
// add the member to the list
members.Add(member);
}
// enumerator stuff
private IEnumerator < Member > GetEnumerator() {
return (AllMembers.GetEnumerator());
}
}
}
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