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-rw-r--r--src/DotNetOpenAuth.Core/Messaging/MessagingUtilities.cs11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/DotNetOpenAuth.Core/Messaging/MessagingUtilities.cs b/src/DotNetOpenAuth.Core/Messaging/MessagingUtilities.cs
index 80703c1..a915559 100644
--- a/src/DotNetOpenAuth.Core/Messaging/MessagingUtilities.cs
+++ b/src/DotNetOpenAuth.Core/Messaging/MessagingUtilities.cs
@@ -681,11 +681,14 @@ namespace DotNetOpenAuth.Messaging {
/// Gets a NON-cryptographically strong random string of base64 characters.
/// </summary>
/// <param name="binaryLength">The length of the byte sequence to generate.</param>
- /// <returns>A base64 encoding of the generated random data,
- /// whose length in characters will likely be greater than <paramref name="binaryLength"/>.</returns>
- internal static string GetNonCryptoRandomDataAsBase64(int binaryLength) {
+ /// <param name="useWeb64">A value indicating whether web64 encoding is used to avoid the need to escape characters.</param>
+ /// <returns>
+ /// A base64 encoding of the generated random data,
+ /// whose length in characters will likely be greater than <paramref name="binaryLength" />.
+ /// </returns>
+ internal static string GetNonCryptoRandomDataAsBase64(int binaryLength, bool useWeb64 = false) {
byte[] uniq_bytes = GetNonCryptoRandomData(binaryLength);
- string uniq = Convert.ToBase64String(uniq_bytes);
+ string uniq = useWeb64 ? ConvertToBase64WebSafeString(uniq_bytes) : Convert.ToBase64String(uniq_bytes);
return uniq;
}