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-rw-r--r--src/GameBoy/Settings.php48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/GameBoy/Settings.php b/src/GameBoy/Settings.php
index ba9adab..8ab617c 100644
--- a/src/GameBoy/Settings.php
+++ b/src/GameBoy/Settings.php
@@ -4,69 +4,69 @@ namespace GameBoy;
class Settings
{
//Some settings.
- public static $settings = [
+ public static $settings = [
//[0] - Turn on sound.
- false,
+ false,
//[1] - Force Mono sound.
- false,
+ false,
//[2] - Give priority to GameBoy mode
- true,
+ true,
//[3] - Keyboard button map.
//Order: Right, Left, Up, Down, A, B, Select, Start
- ['d', 'a', 'w', 's', ',', '.', 'n', 'm'],
+ ['d', 'a', 'w', 's', ',', '.', 'n', 'm'],
//[4] - Frameskip Amount (Auto frameskip setting allows the script to change this.)
- 0,
+ 0,
//[5] - Use the data URI BMP method over the canvas tag method?
- false,
+ false,
//[6] - How many tiles in each direction when using the BMP method (width * height).
- [16, 12],
+ [16, 12],
//[7] - Auto Frame Skip
- true,
+ true,
//[8] - Maximum Frame Skip
- 29,
+ 29,
//[9] - Override to allow for MBC1 instead of ROM only (compatibility for broken 3rd-party cartridges).
- true,
+ true,
//[10] - Override MBC RAM disabling and always allow reading and writing to the banks.
- true,
+ true,
//[11] - Audio granularity setting (Sampling of audio every x many machine cycles)
- 20,
+ 20,
//[12] - Frameskip base factor
- 10,
+ 10,
//[13] - Target number of machine cycles per loop. (4,194,300 / 1000 * 17)
- 17826,
+ 17826,
//[14] - Sample Rate
- 70000,
+ 70000,
//[15] - How many bits per WAV PCM sample (For browsers that fall back to WAV PCM generation)
- 0x10,
+ 0x10,
//[16] - Use the GBC BIOS?
- false,
+ false,
//[17] - Colorize GB mode?
- false,
+ false,
//[18] - Sample size for webkit audio.
- 512,
+ 512,
//[19] - Whether to display the canvas at 144x160 on fullscreen or as stretched.
- false,
+ false,
//[20] - Interval for the emulator loop.
- 17,
- ];
-} \ No newline at end of file
+ 17,
+ ];
+}