summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorGabriel Rodrigues Couto <gabrielrcouto@gmail.com>2016-02-22 09:19:20 -0300
committerGabriel Rodrigues Couto <gabrielrcouto@gmail.com>2016-02-22 09:19:20 -0300
commite1cee88ca1dbfcb9b9483b7786c957a885b6a383 (patch)
tree8b9e0bc59de4e7ee97ff178d8b48ffc84a1c9c55
parent36eb0369087fe50d59c9476226fcc7ff1b52eb10 (diff)
downloadphp-terminal-gameboy-emulator-e1cee88ca1dbfcb9b9483b7786c957a885b6a383.zip
php-terminal-gameboy-emulator-e1cee88ca1dbfcb9b9483b7786c957a885b6a383.tar.gz
php-terminal-gameboy-emulator-e1cee88ca1dbfcb9b9483b7786c957a885b6a383.tar.bz2
Updated README
-rw-r--r--README.md11
1 files changed, 6 insertions, 5 deletions
diff --git a/README.md b/README.md
index 1e7254a..f3be4af 100644
--- a/README.md
+++ b/README.md
@@ -76,11 +76,12 @@ _n_________________
Converting from the JS paradigm was a lot of work, and I still need to adapt somethings like:
-+ Code standard - PSRs, please!
-+ Array of functions - Maybe in PHP it's not the best approach
-+ Pixel auxiliary array - Very CPU intersive to convert RGBA every time
-+ Classes - Core is too big!
-+ Profiling and otimizing - XHProf to find the most intensive functions
+- [x] Code standard - PSRs, please!
+- [ ] Array of functions - Maybe in PHP it's not the best approach
+- [ ] Pixel auxiliary array - Very CPU intersive to convert RGBA every time
+- [ ] Classes - Core is too big!
+- [ ] Profiling and otimizing - XHProf to find the most intensive functions
+- [ ] Save/Restore - I need to save my Pokémon, please!
## Credits