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author | Robin Gareus <robin@gareus.org> | 2016-07-03 00:05:02 +0200 |
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committer | Robin Gareus <robin@gareus.org> | 2016-07-03 00:05:02 +0200 |
commit | ff0e1ac79bfa5a8a64ff968951dc629fd46107a1 (patch) | |
tree | b98e87dacb8012b192ccc6377e70d68adeda207b /scripts/spectrogram.lua | |
parent | c50a0c5dd019028d33819caeb90efcc09481a259 (diff) | |
download | ardour-ff0e1ac79bfa5a8a64ff968951dc629fd46107a1.zip ardour-ff0e1ac79bfa5a8a64ff968951dc629fd46107a1.tar.gz ardour-ff0e1ac79bfa5a8a64ff968951dc629fd46107a1.tar.bz2 |
update lua-scripts:
* add an inline spectrum display
* fix re-init HP/LP and Biquad
* add some comments, labels etc
Diffstat (limited to 'scripts/spectrogram.lua')
-rw-r--r-- | scripts/spectrogram.lua | 296 |
1 files changed, 296 insertions, 0 deletions
diff --git a/scripts/spectrogram.lua b/scripts/spectrogram.lua new file mode 100644 index 0000000..94ae043 --- /dev/null +++ b/scripts/spectrogram.lua @@ -0,0 +1,296 @@ +ardour { + ["type"] = "dsp", + name = "Inline Spectrogram", + category = "Visualization", + license = "GPLv2", + author = "Robin Gareus", + email = "robin@gareus.org", + site = "http://gareus.org", + description = [[An Example DSP Plugin to display a spectrom on the mixer strip]] +} + +-- return possible i/o configurations +function dsp_ioconfig () + -- -1, -1 = any number of channels as long as input and output count matches + return { [1] = { audio_in = -1, audio_out = -1}, } +end + +function dsp_params () + return + { + { ["type"] = "input", name = "Logscale", min = 0, max = 1, default = 0, toggled = true }, + { ["type"] = "input", name = "1/f scale", min = 0, max = 1, default = 1, toggled = true }, + { ["type"] = "input", name = "FFT Size", min = 0, max = 4, default = 3, enum = true, scalepoints = + { + ["512"] = 0, + ["1024"] = 1, + ["2048"] = 2, + ["4096"] = 3, + ["8192"] = 4, + } + }, + { ["type"] = "input", name = "Height (Aspect)", min = 0, max = 3, default = 1, enum = true, scalepoints = + { + ["Min"] = 0, + ["16:10"] = 1, + ["1:1"] = 2, + ["Max"] = 3 + } + }, + { ["type"] = "input", name = "Range", min = 20, max = 160, default = 60, unit="dB"}, + { ["type"] = "input", name = "Offset", min = -40, max = 40, default = 0, unit="dB"}, + } +end + +function dsp_init (rate) + -- global variables (DSP part only) + samplerate = rate + bufsiz = 2 * rate + dpy_hz = rate / 25 + dpy_wr = 0 +end + +function dsp_configure (ins, outs) + -- store configuration in global variable + audio_ins = ins:n_audio () + -- allocate shared memory area, ringbuffer between DSP/GUI + self:shmem ():allocate (4 + bufsiz) + self:shmem ():clear () + self:shmem ():atomic_set_int (0, 0) + local cfg = self:shmem ():to_int (1):array () + cfg[1] = samplerate + cfg[2] = bufsiz +end + +function dsp_runmap (bufs, in_map, out_map, n_samples, offset) + local shmem = self:shmem () + local write_ptr = shmem:atomic_get_int (0) + + -- sum channels, copy to ringbuffer + for c = 1,audio_ins do + -- Note: lua starts counting at 1, ardour's ChanMapping::get() at 0 + local ib = in_map:get (ARDOUR.DataType ("audio"), c - 1) -- get id of mapped input buffer for given cannel + local ob = out_map:get (ARDOUR.DataType ("audio"), c - 1) -- get id of mapped output buffer for given cannel + if (ib ~= ARDOUR.ChanMapping.Invalid) then + -- check ringbuffer wrap-around + if (write_ptr + n_samples < bufsiz) then + if c == 1 then + ARDOUR.DSP.copy_vector (shmem:to_float (4 + write_ptr), bufs:get_audio (ib):data (offset), n_samples) + else + ARDOUR.DSP.mix_buffers_no_gain (shmem:to_float (4 + write_ptr), bufs:get_audio (ib):data (offset), n_samples) + end + else + local w0 = bufsiz - write_ptr + if c == 1 then + ARDOUR.DSP.copy_vector (shmem:to_float (4 + write_ptr), bufs:get_audio (ib):data (offset), w0) + ARDOUR.DSP.copy_vector (shmem:to_float (4) , bufs:get_audio (ib):data (offset + w0), n_samples - w0) + else + ARDOUR.DSP.mix_buffers_no_gain (shmem:to_float (4 + write_ptr), bufs:get_audio (ib):data (offset), w0) + ARDOUR.DSP.mix_buffers_no_gain (shmem:to_float (4) , bufs:get_audio (ib):data (offset + w0), n_samples - w0) + end + end + -- copy data to output (if not processing in-place) + if (ob ~= ARDOUR.ChanMapping.Invalid and ib ~= ob) then + ARDOUR.DSP.copy_vector (bufs:get_audio (ob):data (offset), bufs:get_audio (ib):data (offset), n_samples) + end + else + -- invalid (unconnnected) input + if (write_ptr + n_samples < bufsiz) then + ARDOUR.DSP.memset (shmem:to_float (4 + write_ptr), 0, n_samples) + else + local w0 = bufsiz - write_ptr + ARDOUR.DSP.memset (shmem:to_float (4 + write_ptr), 0, w0) + ARDOUR.DSP.memset (shmem:to_float (4) , 0, n_samples - w0) + end + end + end + + -- normalize 1 / channel-count + if audio_ins > 1 then + if (write_ptr + n_samples < bufsiz) then + ARDOUR.DSP.apply_gain_to_buffer (shmem:to_float (4 + write_ptr), n_samples, 1 / audio_ins) + else + local w0 = bufsiz - write_ptr + ARDOUR.DSP.apply_gain_to_buffer (shmem:to_float (4 + write_ptr), w0, 1 / audio_ins) + ARDOUR.DSP.apply_gain_to_buffer (shmem:to_float (4) , n_samples - w0, 1 / audio_ins) + end + end + + -- clear unconnected inplace buffers + for c = 1,audio_ins do + local ib = in_map:get (ARDOUR.DataType ("audio"), c - 1) -- get id of mapped input buffer for given cannel + local ob = out_map:get (ARDOUR.DataType ("audio"), c - 1) -- get id of mapped output buffer for given cannel + if (ib == ARDOUR.ChanMapping.Invalid and ob ~= ARDOUR.ChanMapping.Invalid) then + bufs:get_audio (ob):silence (n_samples, offset) + end + end + + write_ptr = (write_ptr + n_samples) % bufsiz + shmem:atomic_set_int (0, write_ptr) + + -- emit QueueDraw every FPS + -- TODO: call every window-size worth of samples, at most every FPS + dpy_wr = dpy_wr + n_samples + if (dpy_wr > dpy_hz) then + dpy_wr = dpy_wr % dpy_hz + self:queue_draw () + end +end + +---------------------------------------------------------------- +-- GUI + +local fft = nil +local read_ptr = 0 +local line = 0 +local img = nil +local fft_size = 0 + +function render_inline (ctx, w, max_h) + local ctrl = CtrlPorts:array () -- get control port array (read/write) + local shmem = self:shmem () -- get shared memory region + local cfg = shmem:to_int (1):array () -- "cast" into lua-table + local rate = cfg[1] + local buf_size = cfg[2] + + if buf_size == 0 then + return + end + + -- get settings + local logscale = ctrl[1] or 0; logscale = logscale > 0 -- x-axis logscale + local pink = ctrl[2] or 0; pink = pink > 0 -- 1/f scale + local fftsizeenum = ctrl[3] or 3 -- fft-size enum + local hmode = ctrl[4] or 1 -- height mode enum + local dbrange = ctrl[5] or 60 + local gaindb = ctrl[6] or 0 + + local fftsize + if fftsizeenum == 0 then fftsize = 512 + elseif fftsizeenum == 1 then fftsize = 1024 + elseif fftsizeenum == 2 then fftsize = 2048 + elseif fftsizeenum == 4 then fftsize = 8192 + else fftsize = 4096 + end + + if fftsize ~= fft_size then + fft_size = fftsize + fft = nil + end + + if dbrange < 20 then dbrange = 20; end + if dbrange > 160 then dbrange = 160; end + if gaindb < -40 then dbrange = -40; end + if gaindb > 40 then dbrange = 40; end + + + if not fft then + fft = ARDOUR.DSP.FFTSpectrum (fft_size, rate) + end + + -- calc height + if hmode == 0 then + h = math.ceil (w * 10 / 16) + if (h > 44) then + h = 44 + end + elseif (hmode == 2) then + h = w + elseif (hmode == 3) then + h = max_h + else + h = math.ceil (w * 10 / 16) + end + if (h > max_h) then + h = max_h + end + + -- re-create image surface + if not img or img:get_width() ~= w or img:get_height () ~= h then + img = Cairo.ImageSurface (Cairo.Format.ARGB32, w, h) + end + + -- read ring-buffer, analyze + local write_ptr = shmem:atomic_get_int (0) + local avail = (write_ptr + buf_size - read_ptr) % buf_size + + local ictx = img:context () + + while (avail >= fft_size) do + -- process one line / buffer + if read_ptr + fft_size < buf_size then + fft:set_data_hann (shmem:to_float (read_ptr + 4), fft_size, 0) + else + local r0 = buf_size - read_ptr + fft:set_data_hann (shmem:to_float (read_ptr + 4), r0, 0) + fft:set_data_hann (shmem:to_float (4), fft_size - r0, r0) + end + + fft:execute () + + read_ptr = (read_ptr + fft_size) % buf_size + avail = (write_ptr + buf_size - read_ptr ) % buf_size + + -- draw spectrum + local bins = fft_size / 2 - 1 + local bpx = bins / w + local fpb = rate / fft_size + assert (bpx >= 1) + + local f_e = rate / 2 / fpb + -- scroll + if line == 0 then line = h - 1; else line = line - 1; end + + -- clear this line + ictx:set_source_rgba (0, 0, 0, 1) + ictx:rectangle (0, line, w, 1) + ictx:fill () + + for x = 0, w - 1 do + local pk = 0 + local b0, b1 + if logscale then + -- 20 .. 20k + b0 = math.floor (f_e ^ (x / w)) + b1 = math.floor (f_e ^ ((x + 1) / w)) + else + b0 = math.floor (x * bpx) + b1 = math.floor ((x + 1) * bpx) + end + + if b1 >= b0 and b1 <= bins and b0 >= 0 then + for i = b0, b1 do + local level = gaindb + fft:power_at_bin (i, pink and i or 1) -- pink ? i : 1 + if level > -dbrange then + local p = (dbrange + level) / dbrange + if p > pk then pk = p; end + end + end + end + if pk > 0.0 then + if pk > 1.0 then pk = 1.0; end + ictx:set_source_rgba (ARDOUR.LuaAPI.hsla_to_rgba (.70 - .72 * pk, .9, .3 + pk * .4)); + ictx:rectangle (x, line, 1, 1) + ictx:fill () + end + end + end + + -- copy image surface + if line == 0 then + img:set_as_source (ctx, 0, 0) + ctx:rectangle (0, 0, w, h) + ctx:fill () + else + local yp = h - line - 1; + img:set_as_source (ctx, 0, yp) + ctx:rectangle (0, yp, w, line) + ctx:fill () + + img:set_as_source (ctx, 0, -line) + ctx:rectangle (0, 0, w, yp) + ctx:fill () + end + + return {w, h} +end |