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#include "common.h"
TOUCH_SCREEN touch;
enum PspCtrlButtons
{
/** Select button. */
PSP_CTRL_SELECT = 0x000001,
/** Start button. */
PSP_CTRL_START = 0x000008,
/** Up D-Pad button. */
PSP_CTRL_UP = 0x000010,
/** Right D-Pad button. */
PSP_CTRL_RIGHT = 0x000020,
/** Down D-Pad button. */
PSP_CTRL_DOWN = 0x000040,
/** Left D-Pad button. */
PSP_CTRL_LEFT = 0x000080,
/** Left trigger. */
PSP_CTRL_LTRIGGER = 0x000100,
/** Right trigger. */
PSP_CTRL_RTRIGGER = 0x000200,
/** Triangle button. */
PSP_CTRL_TRIANGLE = 0x001000,
/** Circle button. */
PSP_CTRL_CIRCLE = 0x002000,
/** Cross button. */
PSP_CTRL_CROSS = 0x004000,
/** Square button. */
PSP_CTRL_SQUARE = 0x008000,
/** Home button. */
PSP_CTRL_HOME = 0x010000,
/** Hold button. */
PSP_CTRL_HOLD = 0x020000,
/** Music Note button. */
PSP_CTRL_NOTE = 0x800000,
};
u32 readkey()
{
unsigned char key;
u32 ret;
if(!serial_getc_noblock(&key))
return 0;
switch(key){
case 'i': ret= PSP_CTRL_UP;
break;
case 'k': ret= PSP_CTRL_DOWN;
break;
case 'j': ret= PSP_CTRL_LEFT;
break;
case 'l': ret= PSP_CTRL_RIGHT;
break;
case 'q': ret= PSP_CTRL_CIRCLE;
break;
case 'w': ret= PSP_CTRL_CROSS;
break;
case 'a': ret= PSP_CTRL_TRIANGLE;
break;
case 's': ret= PSP_CTRL_SQUARE;
break;
case 'z': ret= PSP_CTRL_SELECT;
break;
case 'x': ret= PSP_CTRL_START;
break;
case 'e': ret= PSP_CTRL_LTRIGGER;
break;
case 'r': ret= PSP_CTRL_RTRIGGER;
break;
default: ret= 0;
break;
}
return ret;
}
u32 tilt_sensor_x;
u32 tilt_sensor_y;
TOUCH_SCREEN last_touch= {0, 0};
#define PSP_ALL_BUTTON_MASK 0x1FFFF
u32 button_repeat = 0;
u32 sensorR;
static u32 button_circle;
static u32 button_cross;
void init_input()
{
int button_swap;
sceCtrlSetSamplingCycle(0);
sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
initHomeButton(sceKernelDevkitVersion());
tilt_sensor_x = 0x800;
tilt_sensor_y = 0x800;
sceUtilityGetSystemParamInt(9, &button_swap);
if (button_swap == 0)
{
button_circle = CURSOR_SELECT;
button_cross = CURSOR_EXIT;
}
else
{
button_circle = CURSOR_EXIT;
button_cross = CURSOR_SELECT;
}
}
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