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author | Nebuleon <nebuleon@alakazam> | 2013-08-18 04:29:16 +0000 |
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committer | Nebuleon <nebuleon@alakazam> | 2013-08-18 04:29:16 +0000 |
commit | 85bd2af8e98455a2896fea0612f9f843c481863d (patch) | |
tree | ee1e1af750d1c1d1584b7a636e88b850e474b449 /source/cpu_asm.c | |
parent | 331b6bff248e4b4d6af8bc4690e029f9f9f77aec (diff) | |
download | ReGBA-85bd2af8e98455a2896fea0612f9f843c481863d.zip ReGBA-85bd2af8e98455a2896fea0612f9f843c481863d.tar.gz ReGBA-85bd2af8e98455a2896fea0612f9f843c481863d.tar.bz2 |
sound.c, sound.h: Decouple the cross-platform portion (mixing sound from the GBA channels) from the port-specific portion (output to the native audio hardware), adding some cross-platform service functions to sound.h. Fix a bug whereby & 0xFFFF and % 0xFFFF were sometimes interchangeably used, causing a desynchronisation between sound channels.
common.h: Add a new cross-platform function, ReGBA_AudioUpdate.
Diffstat (limited to 'source/cpu_asm.c')
0 files changed, 0 insertions, 0 deletions