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-rw-r--r--scintilla/macosx/ScintillaCallTip.h64
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diff --git a/scintilla/macosx/ScintillaCallTip.h b/scintilla/macosx/ScintillaCallTip.h
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+++ b/scintilla/macosx/ScintillaCallTip.h
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+/*
+ * ScintillaMacOSX.h
+ * tutorial
+ *
+ * Created by Evan Jones on Sun Sep 01 2002.
+ * Copyright (c) 2002 __MyCompanyName__. All rights reserved.
+ *
+ */
+#ifndef SCINTILLA_CALLTIP_H
+#define SCINTILLA_CALLTIP_H
+
+#include "TView.h"
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+#include <ctype.h>
+#include <time.h>
+
+#include "Platform.h"
+#include "Scintilla.h"
+
+static const OSType scintillaCallTipType = 'Scct';
+
+namespace Scintilla {
+
+class ScintillaCallTip : public TView
+{
+public:
+ // Private so ScintillaCallTip objects can not be copied
+ ScintillaCallTip(const ScintillaCallTip &) : TView( NULL ) {}
+ ScintillaCallTip &operator=(const ScintillaCallTip &) { return * this; }
+ ~ScintillaCallTip() {};
+
+public:
+ /** This is the class ID that we've assigned to Scintilla. */
+ static const CFStringRef kScintillaCallTipClassID;
+ static const ControlKind kScintillaCallTipKind;
+
+ ScintillaCallTip( void* windowid );
+
+ /** Returns the HIView object kind, needed to subclass TView. */
+ virtual ControlKind GetKind() { return kScintillaCallTipKind; }
+
+private:
+
+ virtual ControlPartCode HitTest( const HIPoint& where );
+ virtual void Draw( RgnHandle rgn, CGContextRef gc );
+ virtual OSStatus MouseDown( HIPoint& location, UInt32 modifiers, EventMouseButton button, UInt32 clickCount );
+ virtual OSStatus MouseUp( HIPoint& location, UInt32 modifiers, EventMouseButton button, UInt32 clickCount );
+ virtual OSStatus MouseDragged( HIPoint& location, UInt32 modifiers, EventMouseButton button, UInt32 clickCount );
+
+public:
+ static HIViewRef Create();
+private:
+ static OSStatus Construct( HIViewRef inControl, TView** outView );
+
+};
+
+
+}
+
+
+#endif