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+
+<!--
+ File isoamsr.ent produced by the XSL script characters.xsl
+ from input data in unicode.xml.
+
+ Please report any errors to David Carlisle
+ via the public W3C list www-math@w3.org.
+
+ The numeric character values assigned to each entity
+ (should) match the Unicode assignments in Unicode 4.0.
+
+ Entity names in this file are derived from files carrying the
+ following notice:
+
+ (C) International Organization for Standardization 1986
+ Permission to copy in any form is granted for use with
+ conforming SGML systems and applications as defined in
+ ISO 8879, provided this notice is included in all copies.
+
+-->
+
+<!ENTITY ape "&#x0224A;" ><!--/approxeq R: approximate, equals -->
+<!ENTITY asymp "&#x02248;" ><!--/asymp R: asymptotically equal to -->
+<!ENTITY bcong "&#x0224C;" ><!--/backcong R: reverse congruent -->
+<!ENTITY bepsi "&#x003F6;" ><!--/backepsilon R: such that -->
+<!ENTITY bowtie "&#x022C8;" ><!--/bowtie R: -->
+<!ENTITY bsim "&#x0223D;" ><!--/backsim R: reverse similar -->
+<!ENTITY bsime "&#x022CD;" ><!--/backsimeq R: reverse similar, eq -->
+<!ENTITY bump "&#x0224E;" ><!--/Bumpeq R: bumpy equals -->
+<!ENTITY bumpe "&#x0224F;" ><!--/bumpeq R: bumpy equals, equals -->
+<!ENTITY cire "&#x02257;" ><!--/circeq R: circle, equals -->
+<!ENTITY colone "&#x02254;" ><!--/coloneq R: colon, equals -->
+<!ENTITY cuepr "&#x022DE;" ><!--/curlyeqprec R: curly eq, precedes -->
+<!ENTITY cuesc "&#x022DF;" ><!--/curlyeqsucc R: curly eq, succeeds -->
+<!ENTITY cupre "&#x0227C;" ><!--/curlypreceq R: curly precedes, eq -->
+<!ENTITY dashv "&#x022A3;" ><!--/dashv R: dash, vertical -->
+<!ENTITY ecir "&#x02256;" ><!--/eqcirc R: circle on equals sign -->
+<!ENTITY ecolon "&#x02255;" ><!--/eqcolon R: equals, colon -->
+<!ENTITY eDot "&#x02251;" ><!--/doteqdot /Doteq R: eq, even dots -->
+<!ENTITY efDot "&#x02252;" ><!--/fallingdotseq R: eq, falling dots -->
+<!ENTITY egs "&#x02A96;" ><!--/eqslantgtr R: equal-or-gtr, slanted -->
+<!ENTITY els "&#x02A95;" ><!--/eqslantless R: eq-or-less, slanted -->
+<!ENTITY erDot "&#x02253;" ><!--/risingdotseq R: eq, rising dots -->
+<!ENTITY esdot "&#x02250;" ><!--/doteq R: equals, single dot above -->
+<!ENTITY fork "&#x022D4;" ><!--/pitchfork R: pitchfork -->
+<!ENTITY frown "&#x02322;" ><!--/frown R: down curve -->
+<!ENTITY gap "&#x02A86;" ><!--/gtrapprox R: greater, approximate -->
+<!ENTITY gE "&#x02267;" ><!--/geqq R: greater, double equals -->
+<!ENTITY gEl "&#x02A8C;" ><!--/gtreqqless R: gt, dbl equals, less -->
+<!ENTITY gel "&#x022DB;" ><!--/gtreqless R: greater, equals, less -->
+<!ENTITY ges "&#x02A7E;" ><!--/geqslant R: gt-or-equal, slanted -->
+<!ENTITY Gg "&#x022D9;" ><!--/ggg /Gg /gggtr R: triple gtr-than -->
+<!ENTITY gl "&#x02277;" ><!--/gtrless R: greater, less -->
+<!ENTITY gsdot "&#x022D7;" ><!--/gtrdot R: greater than, single dot -->
+<!ENTITY gsim "&#x02273;" ><!--/gtrsim R: greater, similar -->
+<!ENTITY Gt "&#x0226B;" ><!--/gg R: dbl greater-than sign -->
+<!ENTITY lap "&#x02A85;" ><!--/lessapprox R: less, approximate -->
+<!ENTITY ldot "&#x022D6;" ><!--/lessdot R: less than, with dot -->
+<!ENTITY lE "&#x02266;" ><!--/leqq R: less, double equals -->
+<!ENTITY lEg "&#x02A8B;" ><!--/lesseqqgtr R: less, dbl eq, greater -->
+<!ENTITY leg "&#x022DA;" ><!--/lesseqgtr R: less, eq, greater -->
+<!ENTITY les "&#x02A7D;" ><!--/leqslant R: less-than-or-eq, slant -->
+<!ENTITY lg "&#x02276;" ><!--/lessgtr R: less, greater -->
+<!ENTITY Ll "&#x022D8;" ><!--/Ll /lll /llless R: triple less-than -->
+<!ENTITY lsim "&#x02272;" ><!--/lesssim R: less, similar -->
+<!ENTITY Lt "&#x0226A;" ><!--/ll R: double less-than sign -->
+<!ENTITY ltrie "&#x022B4;" ><!--/trianglelefteq R: left triangle, eq -->
+<!ENTITY mid "&#x02223;" ><!--/mid R: -->
+<!ENTITY models "&#x022A7;" ><!--/models R: -->
+<!ENTITY pr "&#x0227A;" ><!--/prec R: precedes -->
+<!ENTITY prap "&#x02AB7;" ><!--/precapprox R: precedes, approximate -->
+<!ENTITY pre "&#x02AAF;" ><!--/preceq R: precedes, equals -->
+<!ENTITY prsim "&#x0227E;" ><!--/precsim R: precedes, similar -->
+<!ENTITY rtrie "&#x022B5;" ><!--/trianglerighteq R: right tri, eq -->
+<!ENTITY samalg "&#x02210;" ><!--/smallamalg R: small amalg -->
+<!ENTITY sc "&#x0227B;" ><!--/succ R: succeeds -->
+<!ENTITY scap "&#x02AB8;" ><!--/succapprox R: succeeds, approximate -->
+<!ENTITY sccue "&#x0227D;" ><!--/succcurlyeq R: succeeds, curly eq -->
+<!ENTITY sce "&#x02AB0;" ><!--/succeq R: succeeds, equals -->
+<!ENTITY scsim "&#x0227F;" ><!--/succsim R: succeeds, similar -->
+<!ENTITY sfrown "&#x02322;" ><!--/smallfrown R: small down curve -->
+<!ENTITY smid "&#x02223;" ><!--/shortmid R: -->
+<!ENTITY smile "&#x02323;" ><!--/smile R: up curve -->
+<!ENTITY spar "&#x02225;" ><!--/shortparallel R: short parallel -->
+<!ENTITY sqsub "&#x0228F;" ><!--/sqsubset R: square subset -->
+<!ENTITY sqsube "&#x02291;" ><!--/sqsubseteq R: square subset, equals -->
+<!ENTITY sqsup "&#x02290;" ><!--/sqsupset R: square superset -->
+<!ENTITY sqsupe "&#x02292;" ><!--/sqsupseteq R: square superset, eq -->
+<!ENTITY ssmile "&#x02323;" ><!--/smallsmile R: small up curve -->
+<!ENTITY Sub "&#x022D0;" ><!--/Subset R: double subset -->
+<!ENTITY subE "&#x02AC5;" ><!--/subseteqq R: subset, dbl equals -->
+<!ENTITY Sup "&#x022D1;" ><!--/Supset R: dbl superset -->
+<!ENTITY supE "&#x02AC6;" ><!--/supseteqq R: superset, dbl equals -->
+<!ENTITY thkap "&#x02248;" ><!--/thickapprox R: thick approximate -->
+<!ENTITY thksim "&#x0223C;" ><!--/thicksim R: thick similar -->
+<!ENTITY trie "&#x0225C;" ><!--/triangleq R: triangle, equals -->
+<!ENTITY twixt "&#x0226C;" ><!--/between R: between -->
+<!ENTITY Vdash "&#x022A9;" ><!--/Vdash R: dbl vertical, dash -->
+<!ENTITY vDash "&#x022A8;" ><!--/vDash R: vertical, dbl dash -->
+<!ENTITY vdash "&#x022A2;" ><!--/vdash R: vertical, dash -->
+<!ENTITY veebar "&#x022BB;" ><!--/veebar R: logical or, bar below -->
+<!ENTITY vltri "&#x022B2;" ><!--/vartriangleleft R: l tri, open, var -->
+<!ENTITY vprop "&#x0221D;" ><!--/varpropto R: proportional, variant -->
+<!ENTITY vrtri "&#x022B3;" ><!--/vartriangleright R: r tri, open, var -->
+<!ENTITY Vvdash "&#x022AA;" ><!--/Vvdash R: triple vertical, dash -->