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-rw-r--r--browserTest/browserUtil.js2
-rw-r--r--browserTest/entropy.html88
-rw-r--r--browserTest/nodeUtil.js (renamed from browserTest/rhinoUtil.js)12
3 files changed, 95 insertions, 7 deletions
diff --git a/browserTest/browserUtil.js b/browserTest/browserUtil.js
index 9c23d01..004a92c 100644
--- a/browserTest/browserUtil.js
+++ b/browserTest/browserUtil.js
@@ -1,6 +1,6 @@
browserUtil = {};
-browserUtil.isRhino = (typeof(window) === 'undefined');
+browserUtil.isNodeJS = (typeof(window) === 'undefined');
/**
* Pause (for the graphics to update and the script timer to clear), then run the
diff --git a/browserTest/entropy.html b/browserTest/entropy.html
new file mode 100644
index 0000000..4458ba7
--- /dev/null
+++ b/browserTest/entropy.html
@@ -0,0 +1,88 @@
+<html>
+<head>
+
+<title>Entropy Generator Progress</title>
+<!-- ProgressBar source: http://stackoverflow.com/questions/7190898/progress-bar-with-html-and-css -->
+
+<style>
+#progressbar {
+ background-color: black;
+ border-radius: 13px; /* (height of inner div) / 2 + padding */
+ padding: 3px;
+}
+#progressbar > div {
+ background-color: orange;
+ width: 0%; /* Adjust with JavaScript */
+ height: 20px;
+ border-radius: 10px;
+}
+</style>
+
+<script type="text/javascript" src="../sjcl.js">
+</script>
+
+<script type="text/javascript">
+
+var busy = 0;
+var collecting = 0;
+
+function showprogress () {
+ var barwidth = document.getElementById ("progresswidth");
+ var paranoia = parseInt (document.getElementById ("paranoialevel").value);
+ var progress = 100 * sjcl.random.getProgress (paranoia);
+ barwidth.style.width = progress+"%";
+ if (!sjcl.random.isReady (paranoia)) {
+ setTimeout ("showprogress()", 10, "JavaScript");
+ } else {
+ busy = 0;
+ document.getElementById ("startbutton").style.disabled = 1;
+ }
+}
+
+function startup () {
+ if (collecting == 0) {
+ sjcl.random.startCollectors ();
+ collecting = 1;
+ }
+ if (busy == 0) {
+ busy = 1;
+ document.getElementById ("startbutton").style.disabled = 1;
+ showprogress ();
+ }
+}
+
+function consume (numbits) {
+ var collector = document.getElementById ("collector");
+ collector.value = "retrieving random data";
+ var paranoia = document.getElementById ("paranoialevel").value;
+ var numwords = Math.ceil (numbits / 32);
+ var bits = sjcl.random.randomWords (numwords, paranoia);
+ collector.value = '';
+ for (var i=0; i<numwords; i++) {
+ var hi = (bits [i] >> 16) & 0x0000ffff;
+ var lo = bits [i] & 0x0000ffff;
+ collector.value = collector.value + hi.toString (16) + lo.toString (16);
+ }
+ startup ();
+}
+
+</script>
+
+</head>
+<body>
+<h1>Entropy Generator Progress</h1>
+
+<p>Target: 192 bits, available at paranoia level 5.</p>
+
+<p>Corresponding paranoia level from [0,1..10]: <input type="text" value="5" id="paranoialevel"/> <input type=button onclick="startup ()" id="startbutton" value=" Start &gt;&gt; "> (the idea being that you can see the progress bar advance gently from empty/black to full/yellow after you press this)</p>
+
+<p><input type=button onclick="consume (192)" value=" Consume 192 bits &gt;&gt; "><input type=text id=collector size=50 value="" onkeypress="consume (192)"> (also consumes 192 bits with every keypress in the text field; use key repeat to consume swiftly)</p>
+
+<div id="progressbar">
+ <div id="progresswidth"></div>
+</div>
+
+<p>Please move your mouse, play around and generally introduce entropy into your environment.</p>
+
+</body>
+</html> \ No newline at end of file
diff --git a/browserTest/rhinoUtil.js b/browserTest/nodeUtil.js
index 3107104..9ccb6b9 100644
--- a/browserTest/rhinoUtil.js
+++ b/browserTest/nodeUtil.js
@@ -1,5 +1,5 @@
browserUtil = {
- isRhino: true,
+ isNodeJS: true,
pauseAndThen: function (cb) { cb(); },
@@ -30,15 +30,15 @@ browserUtil = {
},
write: function(type, message) {
- print(message);
+ console.log(message);
return { update: function (type2, message2) {
- if (type2 === 'pass') { print(" + " + message2); }
- else if (type2 === 'unimplemented') { print(" ? " + message2); }
- else { print(" - " + message2); }
+ if (type2 === 'pass') { console.log(" + " + message2); }
+ else if (type2 === 'unimplemented') { console.log(" ? " + message2); }
+ else { console.log(" - " + message2); }
}};
},
- writeNewline: function () { print(""); },
+ writeNewline: function () { console.log(""); },
status: function(message) {}
};