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var util = require('util');
var path = require('path');
var crc = require('crc');

var FolderOutput = require('./folder');
var Promise = require('../utils/promise');
var fs = require('../utils/fs');
var imagesUtil = require('../utils/images');
var location = require('../utils/location');

var DEFAULT_ASSETS_FOLDER = 'assets';

/*
Utility mixin to inline all the assets in a book:
    - Outline <svg> tags
    - Download remote images
    - Convert .svg images as png
*/

function AssetsInliner() {
    FolderOutput.apply(this, arguments);

    // Map of svg already converted
    this.svgs = {};
    this.inlineSvgs = {};

    // Map of images already downloaded
    this.downloaded = {};
}
util.inherits(AssetsInliner, FolderOutput);

// Output a SVG buffer as a file
AssetsInliner.prototype.onOutputSVG = function(page, svg) {
    this.log.debug.ln('output svg from', page.path);

    // Convert svg buffer to a png file
    return this.convertSVGBuffer(svg)

        // Return relative path from the page
        .then(function(filename) {
            return page.relative('/' + filename);
        });
};


// Output an image as a file
AssetsInliner.prototype.onOutputImage = function(page, src) {
    var that = this;

    return Promise()

    // Download file if external
    .then(function() {
        if (!location.isExternal(src)) return;

        return that.downloadAsset(src)
        .then(function(_asset) {
            src = '/' + _asset;
        });

    })
    .then(function() {
        if (path.extname(src).toLowerCase() != '.svg') {
            return src;
        }

        // Convert SVG to PNG
        return that.convertSVGFile(that.resolveForPage(page, src));
    })

    // Return relative path from the page
    .then(function(filename) {
        return page.relative('/' + filename);
    });
};

// Download an asset if not already download; returns the output file
AssetsInliner.prototype.downloadAsset = function(src) {
    if (this.downloaded[src]) return Promise(this.downloaded[src]);

    var that = this;
    var ext = path.extname(src);
    var hash = crc.crc32(src).toString(16);

    // Create new file
    return this.createNewFile(DEFAULT_ASSETS_FOLDER, hash + ext)
    .then(function(filename) {
        that.downloaded[src] = filename;

        that.log.debug.ln('downloading asset', src);
        return fs.download(src, that.resolve(filename))
        .thenResolve(filename);
    });
};

// Convert a .svg into an .png
// Return the output filename for the .png
AssetsInliner.prototype.convertSVGFile = function(src) {
    if (this.svgs[src]) return Promise(this.svgs[src]);

    var that = this;
    var hash = crc.crc32(src).toString(16);

    // Create new file
    return this.createNewFile(DEFAULT_ASSETS_FOLDER, hash + '.png')
    .then(function(filename) {
        that.svgs[src] = filename;

        return imagesUtil.convertSVGToPNG(src, that.resolve(filename))
        .thenResolve(filename);
    });
};

// Convert an inline svg into an .png
// Return the output filename for the .png
AssetsInliner.prototype.convertSVGBuffer = function(buf) {
    var that = this;
    var hash = crc.crc32(buf).toString(16);

    // Already converted?
    if (this.inlineSvgs[hash]) return Promise(this.inlineSvgs[hash]);

    return this.createNewFile(DEFAULT_ASSETS_FOLDER, hash + '.png')
    .then(function(filename) {
        that.inlineSvgs[hash] = filename;

        return imagesUtil.convertSVGBufferToPNG(buf, that.resolve(filename))
        .thenResolve(filename);
    });
};


module.exports = AssetsInliner;