using System; using System.Diagnostics; using CommonLib; using Hik.Communication.Scs.Communication.EndPoints.Tcp; using Hik.Communication.Scs.Communication.Messages; using Hik.Communication.Scs.Server; namespace ServerApp { public class OneWayServerDefaultProtocol { private static int _messageCount; private static Stopwatch _stopwatch; public static void Run() { var server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(10033)); server.ClientConnected += server_ClientConnected; server.Start(); Console.WriteLine("Press enter to stop server"); Console.ReadLine(); server.Stop(); } static void server_ClientConnected(object sender, ServerClientEventArgs e) { e.Client.MessageReceived += Client_MessageReceived; } static void Client_MessageReceived(object sender, MessageEventArgs e) { ++_messageCount; if (_messageCount == 1) { _stopwatch = Stopwatch.StartNew(); } else if (_messageCount == Consts.MessageCount) { _stopwatch.Stop(); Console.WriteLine(Consts.MessageCount + " message is received in " + _stopwatch.Elapsed.TotalMilliseconds.ToString("0.000") + " ms."); } } } }