diff options
Diffstat (limited to 'source/psp/main.c')
-rw-r--r-- | source/psp/main.c | 778 |
1 files changed, 778 insertions, 0 deletions
diff --git a/source/psp/main.c b/source/psp/main.c new file mode 100644 index 0000000..b820653 --- /dev/null +++ b/source/psp/main.c @@ -0,0 +1,778 @@ +/* gameplaySP + * + * Copyright (C) 2006 Exophase <exophase@gmail.com> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ +//PSP_MODULE_INFO("gpSP", 0x1000, 0, 6); +//PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER); + +#include "common.h" +#include <sys/time.h> +#include <stdlib.h> + +void vblank_interrupt_handler(u32 sub, u32 *parg); + +extern SDL_Surface *screen; + +timer_type timer[4]; + +frameskip_type current_frameskip_type = auto_frameskip; +u32 frameskip_value = 4; +u32 random_skip = 0; +u32 global_cycles_per_instruction = 3; +u32 skip_next_frame = 0; + +u32 frameskip_counter = 0; + +u32 cpu_ticks = 0; +u32 frame_ticks = 0; + +u32 execute_cycles = 960; +s32 video_count = 960; +u32 ticks; + +u32 arm_frame = 0; +u32 thumb_frame = 0; +u32 last_frame = 0; + +u32 cycle_memory_access = 0; +u32 cycle_pc_relative_access = 0; +u32 cycle_sp_relative_access = 0; +u32 cycle_block_memory_access = 0; +u32 cycle_block_memory_sp_access = 0; +u32 cycle_block_memory_words = 0; +u32 cycle_dma16_words = 0; +u32 cycle_dma32_words = 0; +u32 flush_ram_count = 0; +u32 gbc_update_count = 0; +u32 oam_update_count = 0; + +u32 synchronize_flag = 1; + +u32 update_backup_flag = 1; +u32 clock_speed = 333; +u8 main_path[512]; + +#define check_count(count_var) \ + if(count_var < execute_cycles) \ + execute_cycles = count_var; \ + +#define check_timer(timer_number) \ + if(timer[timer_number].status == TIMER_PRESCALE) \ + check_count(timer[timer_number].count); \ + +#define update_timer(timer_number) \ + if(timer[timer_number].status != TIMER_INACTIVE) \ + { \ + if(timer[timer_number].status != TIMER_CASCADE) \ + { \ + timer[timer_number].count -= execute_cycles; \ + io_registers[REG_TM##timer_number##D] = \ + -(timer[timer_number].count >> timer[timer_number].prescale); \ + } \ + \ + if(timer[timer_number].count <= 0) \ + { \ + if(timer[timer_number].irq == TIMER_TRIGGER_IRQ) \ + irq_raised |= IRQ_TIMER##timer_number; \ + \ + if((timer_number != 3) && \ + (timer[timer_number + 1].status == TIMER_CASCADE)) \ + { \ + timer[timer_number + 1].count--; \ + io_registers[REG_TM0D + (timer_number + 1) * 2] = \ + -(timer[timer_number + 1].count); \ + } \ + \ + if(timer_number < 2) \ + { \ + if(timer[timer_number].direct_sound_channels & 0x01) \ + sound_timer(timer[timer_number].frequency_step, 0); \ + \ + if(timer[timer_number].direct_sound_channels & 0x02) \ + sound_timer(timer[timer_number].frequency_step, 1); \ + } \ + \ + timer[timer_number].count += \ + (timer[timer_number].reload << timer[timer_number].prescale); \ + } \ + } \ + +u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL }; + +void init_main() +{ + u32 i; + + skip_next_frame = 0; + + for(i = 0; i < 4; i++) + { + dma[i].start_type = DMA_INACTIVE; + dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND; + timer[i].status = TIMER_INACTIVE; + timer[i].reload = 0x10000; + timer[i].stop_cpu_ticks = 0; + } + + timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH; + timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE; + + cpu_ticks = 0; + frame_ticks = 0; + + execute_cycles = 960; + video_count = 960; + + flush_translation_cache_rom(); + flush_translation_cache_ram(); + flush_translation_cache_bios(); +} + +int main(int argc, char *argv[]) +{ + u32 i; + u32 vcount = 0; + u32 ticks; + u32 dispstat; + u8 load_filename[512]; + u8 bios_file[512]; + +#ifdef PSP_BUILD + sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0, + vblank_interrupt_handler, NULL); + sceKernelEnableSubIntr(PSP_VBLANK_INT, 0); +#else +#ifndef ZAURUS + freopen("CON", "wb", stdout); +#endif +#endif + + init_gamepak_buffer(); + + // Copy the directory path of the executable into main_path + sprintf(main_path, "%s/.gpsp", getenv("HOME")); + mkdir(main_path, 0755); + load_config_file(); + + gamepak_filename[0] = 0; + + sprintf(bios_file, "%s/gba_bios.bin", main_path); + if(load_bios(bios_file) == -1) + { +#ifdef PSP_BUILD + gui_action_type gui_action = CURSOR_NONE; + + printf("Sorry, but gpSP requires a Gameboy Advance BIOS image to run\n"); + printf("correctly. Make sure to get an authentic one (search the web,\n"); + printf("beg other people if you want, but don't hold me accountable\n"); + printf("if you get hated or banned for it), it'll be exactly 16384\n"); + printf("bytes large and should have the following md5sum value:\n\n"); + printf("a860e8c0b6d573d191e4ec7db1b1e4f6\n\n"); + printf("Other BIOS files might work either partially completely, I\n"); + printf("really don't know.\n\n"); + printf("When you do get it name it gba_bios.bin and put it in the\n"); + printf("same directory as this EBOOT.\n\n"); + printf("Good luck. Press any button to exit.\n"); + + while(gui_action == CURSOR_NONE) + { + gui_action = get_gui_input(); + delay_us(15000); + } + + quit(); +#endif +#ifdef ZAURUS + printf("Failed to load bios.\n"); + quit(); +#endif + } + +#ifdef PSP_BUILD + delay_us(2500000); +#endif + + init_main(); + + video_resolution_large(); + + if(argc > 1) + { + if(load_gamepak(argv[1]) == -1) + { + printf("Failed to load gamepak %s, exiting.\n", load_filename); + quit(); + } + + init_video(); + init_sound(); + init_input(); + + set_gba_resolution(screen_scale); + video_resolution_small(); + + init_cpu(); + init_memory(); + } + else + { + init_video(); + init_sound(); + init_input(); + + if(load_file(file_ext, load_filename) == -1) + { + menu(copy_screen()); + } + else + { + if(load_gamepak(load_filename) == -1) + { + printf("Failed to load gamepak %s, exiting.\n", load_filename); + delay_us(5000000); + quit(); + } + + set_gba_resolution(screen_scale); + video_resolution_small(); +#ifdef ZAURUS + clear_screen(0); + flip_screen(); +#endif + init_cpu(); + init_memory(); + } + } + + last_frame = 0; + + // We'll never actually return from here. + + execute_arm_translate(execute_cycles); + return 0; +} + +void print_memory_stats(u32 *counter, u32 *region_stats, u8 *stats_str) +{ + u32 other_region_counter = region_stats[0x1] + region_stats[0xE] + region_stats[0xF]; + u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] + region_stats[0xA] + + region_stats[0xB] + region_stats[0xC] + region_stats[0xD]; + u32 _counter = *counter; + + printf("memory access stats: %s (out of %d)\n", stats_str, _counter); + printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n", + region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 / _counter, + region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 / _counter); + + printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n", + region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 / _counter, + rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 / _counter); + + *counter = 0; + memset(region_stats, 0, sizeof(u32) * 16); +} + +u32 update_gba() +{ + irq_type irq_raised = IRQ_NONE; + do + { + cpu_ticks += execute_cycles; + reg[CHANGED_PC_STATUS] = 0; + + if(gbc_sound_update) + { + gbc_update_count++; + update_gbc_sound(cpu_ticks); + gbc_sound_update = 0; + } + + update_timer(0); + update_timer(1); + update_timer(2); + update_timer(3); + + video_count -= execute_cycles; + + if(video_count <= 0) + { + u32 vcount = io_registers[REG_VCOUNT]; + u32 dispstat = io_registers[REG_DISPSTAT]; + + if((dispstat & 0x02) == 0) + { + // Transition from hrefresh to hblank + video_count += (272); + dispstat |= 0x02; + + if((dispstat & 0x01) == 0) + { + u32 i; + if(oam_update) + oam_update_count++; + + if(no_alpha) + io_registers[REG_BLDCNT] = 0; + + update_scanline(); + + // If in visible area also fire HDMA + for(i = 0; i < 4; i++) + { + if(dma[i].start_type == DMA_START_HBLANK) + dma_transfer(dma + i); + } + } + + if(dispstat & 0x10) + irq_raised |= IRQ_HBLANK; + } + else + { + // Transition from hblank to next line + video_count += 960; + dispstat &= ~0x02; + + vcount++; + + if(vcount == 160) + { + // Transition from vrefresh to vblank + u32 i; + + dispstat |= 0x01; + if(dispstat & 0x8) + { + irq_raised |= IRQ_VBLANK; + } + + affine_reference_x[0] = + (s32)(address32(io_registers, 0x28) << 4) >> 4; + affine_reference_y[0] = + (s32)(address32(io_registers, 0x2C) << 4) >> 4; + affine_reference_x[1] = + (s32)(address32(io_registers, 0x38) << 4) >> 4; + affine_reference_y[1] = + (s32)(address32(io_registers, 0x3C) << 4) >> 4; + + for(i = 0; i < 4; i++) + { + if(dma[i].start_type == DMA_START_VBLANK) + dma_transfer(dma + i); + } + } + else + + if(vcount == 228) + { + // Transition from vblank to next screen + dispstat &= ~0x01; + frame_ticks++; + + #if 0 + printf("frame update (%x), %d instructions total, %d RAM flushes\n", + reg[REG_PC], instruction_count - last_frame, flush_ram_count); + last_frame = instruction_count; + +/* printf("%d gbc audio updates\n", gbc_update_count); + printf("%d oam updates\n", oam_update_count); */ + gbc_update_count = 0; + oam_update_count = 0; + flush_ram_count = 0; + #endif + + if(update_input()) + continue; + + update_gbc_sound(cpu_ticks); + synchronize(); + + update_screen(); + + if(update_backup_flag) + update_backup(); + + process_cheats(); + + vcount = 0; + } + + if(vcount == (dispstat >> 8)) + { + // vcount trigger + dispstat |= 0x04; + if(dispstat & 0x20) + { + irq_raised |= IRQ_VCOUNT; + } + } + else + { + dispstat &= ~0x04; + } + + io_registers[REG_VCOUNT] = vcount; + } + io_registers[REG_DISPSTAT] = dispstat; + } + + if(irq_raised) + raise_interrupt(irq_raised); + + execute_cycles = video_count; + + check_timer(0); + check_timer(1); + check_timer(2); + check_timer(3); + } while(reg[CPU_HALT_STATE] != CPU_ACTIVE); + return execute_cycles; +} + +u64 last_screen_timestamp = 0; +u32 frame_speed = 15000; + +#ifdef PSP_BUILD + +u32 real_frame_count = 0; +u32 virtual_frame_count = 0; +u32 num_skipped_frames = 0; + +void vblank_interrupt_handler(u32 sub, u32 *parg) +{ + real_frame_count++; +} + +void synchronize() +{ + char char_buffer[64]; + u64 new_ticks, time_delta; + s32 used_frameskip = frameskip_value; + + if(!synchronize_flag) + { + print_string("--FF--", 0xFFFF, 0x000, 0, 0); + used_frameskip = 4; + virtual_frame_count = real_frame_count - 1; + } + + skip_next_frame = 0; + + virtual_frame_count++; + + if(real_frame_count >= virtual_frame_count) + { + if((real_frame_count > virtual_frame_count) && + (current_frameskip_type == auto_frameskip) && + (num_skipped_frames < frameskip_value)) + { + skip_next_frame = 1; + num_skipped_frames++; + } + else + { + virtual_frame_count = real_frame_count; + num_skipped_frames = 0; + } + + // Here so that the home button return will eventually work. + // If it's not running fullspeed anyway this won't really hurt + // it much more. + + delay_us(1); + } + else + { + if(synchronize_flag) + sceDisplayWaitVblankStart(); + } + + if(current_frameskip_type == manual_frameskip) + { + frameskip_counter = (frameskip_counter + 1) % + (used_frameskip + 1); + if(random_skip) + { + if(frameskip_counter != (rand() % (used_frameskip + 1))) + skip_next_frame = 1; + } + else + { + if(frameskip_counter) + skip_next_frame = 1; + } + } + +/* sprintf(char_buffer, "%08d %08d %d %d %d\n", + real_frame_count, virtual_frame_count, num_skipped_frames, + real_frame_count - virtual_frame_count, skip_next_frame); + print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */ + +/* + sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed, + ram_translation_ptr - ram_translation_cache, rom_translation_ptr - + rom_translation_cache); + print_string(char_buffer, 0xFFFF, 0x0000, 0, 0); +*/ +} + +#else + +u32 ticks_needed_total = 0; +float us_needed = 0.0; +u32 frames = 0; +u32 skipped_num_frame = 60; +const u32 frame_interval = 60; +u32 skipped_num = 0; + +void synchronize() +{ + u64 new_ticks; + char char_buffer[64]; + u64 time_delta = 16667; + u32 fpsw = 60; + + get_ticks_us(&new_ticks); + time_delta = new_ticks - last_screen_timestamp; + last_screen_timestamp = new_ticks; + ticks_needed_total += time_delta; + + skip_next_frame = 0; +#ifndef ZAURUS + if((time_delta < frame_speed) && synchronize_flag) + { + delay_us(frame_speed - time_delta); + } +#endif + frames++; + + if(frames == 60) + { + if(status_display) { + us_needed = (float)ticks_needed_total / frame_interval; + fpsw = (u32)(1000000.0 / us_needed); + ticks_needed_total = 0; + if(current_frameskip_type == manual_frameskip) { + sprintf(char_buffer, "%s%3dfps %s:%d slot:%d ", synchronize_flag?" ":">>", fpsw, + current_frameskip_type==auto_frameskip?"Auto":current_frameskip_type==manual_frameskip?"Manu":"Off ", + frameskip_value, savestate_slot); + } else { + sprintf(char_buffer, "%s%3dfps %s:%d slot:%d ", synchronize_flag?" ":">>", + (skipped_num_frame==60&&fpsw>60)?fpsw:skipped_num_frame, + current_frameskip_type==auto_frameskip?"Auto":current_frameskip_type==manual_frameskip?"Manu":"Off ", + frameskip_value, savestate_slot); + } + } else + strcpy(char_buffer, " "); + print_string(char_buffer, 0xFFFF, 0x000, 40, 30); + print_string(ssmsg, 0xF000, 0x000, 180, 30); + strcpy(ssmsg, " "); + frames = 0; + skipped_num_frame = 60; + } + + if(current_frameskip_type == manual_frameskip) + { + frameskip_counter = (frameskip_counter + 1) % + (frameskip_value + 1); + if(random_skip) + { + if(frameskip_counter != (rand() % (frameskip_value + 1))) + skip_next_frame = 1; + } + else + { + if(frameskip_counter) + skip_next_frame = 1; + } +#ifndef ZAURUS + } +#else + } else if(current_frameskip_type == auto_frameskip) { + static struct timeval next1 = {0, 0}; + static struct timeval now; + + gettimeofday(&now, NULL); + if(next1.tv_sec == 0) { + next1 = now; + next1.tv_usec++; + } + if(timercmp(&next1, &now, >)) { + //struct timeval tdiff; + if(synchronize_flag) + do { + synchronize_sound(); + gettimeofday(&now, NULL); + } while (timercmp(&next1, &now, >)); + else + gettimeofday(&now, NULL); + //timersub(&next1, &now, &tdiff); + //usleep(tdiff.tv_usec/2); + //gettimeofday(&now, NULL); + skipped_num = 0; + next1 = now; + } else { + if(skipped_num < frameskip_value) { + skipped_num++; + skipped_num_frame--; + skip_next_frame = 1; + } else { + //synchronize_sound(); + skipped_num = 0; + next1 = now; + } + } + next1.tv_usec += 16667; + if(next1.tv_usec >= 1000000) { + next1.tv_sec++; + next1.tv_usec -= 1000000; + } + } +#endif + +// if(synchronize_flag == 0) +// print_string("--FF--", 0xFFFF, 0x000, 0, 0); +#ifdef ZAURUS + //sprintf(char_buffer, "%.1ffps", 1000000.0 / us_needed); + //print_string(" ", 0xFFFF, 0x000, 40, 30); + //print_string(char_buffer, 0xFFFF, 0x000, 40, 30); +#else + sprintf(char_buffer, "gpSP: %.1fms %.1ffps", us_needed / 1000.0, + 1000000.0 / us_needed); + SDL_WM_SetCaption(char_buffer, "gpSP"); +#endif + +/* + sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed, + ram_translation_ptr - ram_translation_cache, rom_translation_ptr - + rom_translation_cache); + print_string(char_buffer, 0xFFFF, 0x0000, 0, 0); +*/ +} + +#endif + +void quit() +{ + if(!update_backup_flag) + update_backup_force(); + + sound_exit(); + +#ifdef PSP_BUILD + sceKernelExitGame(); +#else + SDL_Quit(); + exit(0); +#endif +} + +void reset_gba() +{ + init_main(); + init_memory(); + init_cpu(); + reset_sound(); +} + +#ifdef PSP_BUILD + +u32 file_length(u8 *filename, s32 dummy) +{ + SceIoStat stats; + sceIoGetstat(filename, &stats); + return stats.st_size; +} + +void delay_us(u32 us_count) +{ + sceKernelDelayThread(us_count); +} + +void get_ticks_us(u64 *tick_return) +{ + u64 ticks; + sceRtcGetCurrentTick(&ticks); + + *tick_return = (ticks * 1000000) / sceRtcGetTickResolution(); +} + +#else + +u32 file_length(u8 *dummy, FILE *fp) +{ + u32 length; + + fseek(fp, 0, SEEK_END); + length = ftell(fp); + fseek(fp, 0, SEEK_SET); + + return length; +} + +void delay_us(u32 us_count) +{ + SDL_Delay(us_count / 1000); // for dingux + // sleep(0); +} + +void get_ticks_us(u64 *ticks_return) +{ + *ticks_return = (SDL_GetTicks() * 1000); +} + +#endif + +void change_ext(u8 *src, u8 *buffer, u8 *extension) +{ + u8 *position; + + strcpy(buffer, main_path); + strcat(buffer, "/"); + + position = strrchr(src, '/'); + if (position) + src = position+1; + + strcat(buffer, src); + position = strrchr(buffer, '.'); + + if(position) + strcpy(position, extension); +} + +#define main_savestate_builder(type) \ +void main_##type##_savestate(file_tag_type savestate_file) \ +{ \ + file_##type##_variable(savestate_file, cpu_ticks); \ + file_##type##_variable(savestate_file, execute_cycles); \ + file_##type##_variable(savestate_file, video_count); \ + file_##type##_array(savestate_file, timer); \ +} \ + +main_savestate_builder(read); +main_savestate_builder(write_mem); + +void print_out(u32 address, u32 pc) +{ + char buffer[256]; + sprintf(buffer, "patching from gp8 %x", address); + print_string(buffer, 0xFFFF, 0x0000, 0, 0); + update_screen(); + delay_us(5000000); +} + |