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"use strict";
var toBase64 = ["A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
    "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
    "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+" , "/", "="];
var fromBase64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
function base64(data) {
    try {
        var base64 = window.btoa(data);    //Use this native function when it's available, as it's a magnitude faster than the non-native code below.
    }
    catch (error) {
        //Defaulting to non-native base64 encoding...
        var base64 = "";
        var dataLength = data.length;
        if (dataLength > 0) {
            var bytes = [0, 0, 0];
            var index = 0;
            var remainder = dataLength % 3;
            while (data.length % 3 > 0) {
                //Make sure we don't do fuzzy math in the next loop...
                data[data.length] = " ";
            }
            while (index < dataLength) {
                //Keep this loop small for speed.
                bytes = [data.charCodeAt(index++) & 0xFF, data.charCodeAt(index++) & 0xFF, data.charCodeAt(index++) & 0xFF];
                base64 += toBase64[bytes[0] >> 2] + toBase64[((bytes[0] & 0x3) << 4) | (bytes[1] >> 4)] + toBase64[((bytes[1] & 0xF) << 2) | (bytes[2] >> 6)] + toBase64[bytes[2] & 0x3F];
            }
            if (remainder > 0) {
                //Fill in the padding and recalulate the trailing six-bit group...
                base64[base64.length - 1] = "=";
                if (remainder == 2) {
                    base64[base64.length - 2] = "=";
                    base64[base64.length - 3] = toBase64[(bytes[0] & 0x3) << 4];
                }
                else {
                    base64[base64.length - 2] = toBase64[(bytes[1] & 0xF) << 2];
                }
            }
        }
    }
    return base64;
}
function base64_decode(data) {
    try {
        var decode64 = window.atob(data);    //Use this native function when it's available, as it's a magnitude faster than the non-native code below.
    }
    catch (error) {
        //Defaulting to non-native base64 decoding...
        var decode64 = "";
        var dataLength = data.length;
        if (dataLength > 3 && dataLength % 4 == 0) {
            var sixbits = [0, 0, 0, 0];    //Declare this out of the loop, to speed up the ops.
            var index = 0;
            while (index < dataLength) {
                //Keep this loop small for speed.
                sixbits = [fromBase64.indexOf(data.charAt(index++)), fromBase64.indexOf(data.charAt(index++)), fromBase64.indexOf(data.charAt(index++)), fromBase64.indexOf(data.charAt(index++))];
                decode64 += String.fromCharCode((sixbits[0] << 2) | (sixbits[1] >> 4)) + String.fromCharCode(((sixbits[1] & 0x0F) << 4) | (sixbits[2] >> 2)) + String.fromCharCode(((sixbits[2] & 0x03) << 6) | sixbits[3]);
            }
            //Check for the '=' character after the loop, so we don't hose it up.
            if (sixbits[3] >= 0x40) {
                decode64.length -= 1;
                if (sixbits[2] >= 0x40) {
                    decode64.length -= 1;
                }
            }
        }
    }
    return decode64;
}
function arrayToBase64(arrayIn) {
    var binString = "";
    var length = arrayIn.length;
    for (var index = 0; index < length; ++index) {
        if (typeof arrayIn[index] == "number") {
            binString += String.fromCharCode(arrayIn[index]);
        }
    }
    return base64(binString);
}
function base64ToArray(b64String) {
    var binString = base64_decode(b64String);
    var outArray = [];
    var length = binString.length;
    for (var index = 0; index < length;) {
        outArray.push(binString.charCodeAt(index++) & 0xFF);
    }
    return outArray;
}