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-rw-r--r--comiccontrol/draganddrop/coordinates.js154
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diff --git a/comiccontrol/draganddrop/coordinates.js b/comiccontrol/draganddrop/coordinates.js
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+/* Copyright (c) 2005 Tim Taylor Consulting (see LICENSE.txt) */
+
+/* FIXME: assumes position styles are specified in 'px' */
+
+ToolMan._coordinatesFactory = {
+
+ create : function(x, y) {
+ // FIXME: Safari won't parse 'throw' and aborts trying to do anything with this file
+ //if (isNaN(x) || isNaN(y)) throw "invalid x,y: " + x + "," + y
+ return new _ToolManCoordinate(this, x, y)
+ },
+
+ origin : function() {
+ return this.create(0, 0)
+ },
+
+ /*
+ * FIXME: Safari 1.2, returns (0,0) on absolutely positioned elements
+ */
+ topLeftPosition : function(element) {
+ var left = parseInt(ToolMan.css().readStyle(element, "left"))
+ var left = isNaN(left) ? 0 : left
+ var top = parseInt(ToolMan.css().readStyle(element, "top"))
+ var top = isNaN(top) ? 0 : top
+
+ return this.create(left, top)
+ },
+
+ bottomRightPosition : function(element) {
+ return this.topLeftPosition(element).plus(this._size(element))
+ },
+
+ topLeftOffset : function(element) {
+ var offset = this._offset(element)
+
+ var parent = element.offsetParent
+ while (parent) {
+ offset = offset.plus(this._offset(parent))
+ parent = parent.offsetParent
+ }
+ return offset
+ },
+
+ bottomRightOffset : function(element) {
+ return this.topLeftOffset(element).plus(
+ this.create(element.offsetWidth, element.offsetHeight))
+ },
+
+ scrollOffset : function() {
+ if (window.pageXOffset) {
+ return this.create(window.pageXOffset, window.pageYOffset)
+ } else if (document.documentElement) {
+ return this.create(
+ document.body.scrollLeft + document.documentElement.scrollLeft,
+ document.body.scrollTop + document.documentElement.scrollTop)
+ } else if (document.body.scrollLeft >= 0) {
+ return this.create(document.body.scrollLeft, document.body.scrollTop)
+ } else {
+ return this.create(0, 0)
+ }
+ },
+
+ clientSize : function() {
+ if (window.innerHeight >= 0) {
+ return this.create(window.innerWidth, window.innerHeight)
+ } else if (document.documentElement) {
+ return this.create(document.documentElement.clientWidth,
+ document.documentElement.clientHeight)
+ } else if (document.body.clientHeight >= 0) {
+ return this.create(document.body.clientWidth,
+ document.body.clientHeight)
+ } else {
+ return this.create(0, 0)
+ }
+ },
+
+ /**
+ * mouse coordinate relative to the window (technically the
+ * browser client area) i.e. the part showing your page
+ *
+ * NOTE: in Safari the coordinate is relative to the document
+ */
+ mousePosition : function(event) {
+ event = ToolMan.events().fix(event)
+ return this.create(event.clientX, event.clientY)
+ },
+
+ /**
+ * mouse coordinate relative to the document
+ */
+ mouseOffset : function(event) {
+ event = ToolMan.events().fix(event)
+ if (event.pageX >= 0 || event.pageX < 0) {
+ return this.create(event.pageX, event.pageY)
+ } else if (event.clientX >= 0 || event.clientX < 0) {
+ return this.mousePosition(event).plus(this.scrollOffset())
+ }
+ },
+
+ _size : function(element) {
+ /* TODO: move to a Dimension class */
+ return this.create(element.offsetWidth, element.offsetHeight)
+ },
+
+ _offset : function(element) {
+ return this.create(element.offsetLeft, element.offsetTop)
+ }
+}
+
+function _ToolManCoordinate(factory, x, y) {
+ this.factory = factory
+ this.x = isNaN(x) ? 0 : x
+ this.y = isNaN(y) ? 0 : y
+}
+
+_ToolManCoordinate.prototype = {
+ toString : function() {
+ return "(" + this.x + "," + this.y + ")"
+ },
+
+ plus : function(that) {
+ return this.factory.create(this.x + that.x, this.y + that.y)
+ },
+
+ minus : function(that) {
+ return this.factory.create(this.x - that.x, this.y - that.y)
+ },
+
+ min : function(that) {
+ return this.factory.create(
+ Math.min(this.x , that.x), Math.min(this.y , that.y))
+ },
+
+ max : function(that) {
+ return this.factory.create(
+ Math.max(this.x , that.x), Math.max(this.y , that.y))
+ },
+
+ constrainTo : function (one, two) {
+ var min = one.min(two)
+ var max = one.max(two)
+
+ return this.max(min).min(max)
+ },
+
+ distance : function (that) {
+ return Math.sqrt(Math.pow(this.x - that.x, 2) + Math.pow(this.y - that.y, 2))
+ },
+
+ reposition : function(element) {
+ element.style["top"] = this.y + "px"
+ element.style["left"] = this.x + "px"
+ }
+}